![]() Now there is a deck-building reason for this, as it lets a few cards that otherwise seem downright terrible and changes them into game-winning bombs. This is where the MDFCs from Zendikar risings come in, This deck doesn’t run a single “land” instead of running 28 of the MDFCs. ![]() So to make a “manaless” dredge work we need to run zero lands… well at least zero real lands. However, if we twist the definition, we can make this work. Now to be completely transparent you can’t make a deck that works completely like the Legacy Manaless Dredge in commander. This led me down a dark path with one single goal. A deck that broke all the rules, A deck that didn’t need any lands to work and, A deck that was unique to all other decks in magic. ![]() There are few decks that have captured my interest more than the Legacy deck Manaless Dredge. ![]()
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